![]() ![]() don't forget to save the table so your known hash(es) is/are saved as well if you want this ignored in the next iteration, then just add the hash to the KnownHashes array in the script, at the bottom, making sure there's no comma after the last item -> "", <- no comma there open the Inventory and check which item appears with a red warning flag that's the one you just got copy the hash and use it with 'Give Item' script: 00000000xxxxxxxx|1 disable the script and close the Inventory the Lua Engine window will open and show just that 1 or 2 items you've recently acquired go back in-game, press I to open your Inventory ![]() enable the script (the critical condition remains: if you don't enable VEH Debugger, game will crash! read more information in Hit #3 section below) When you gain some new item and think others may need it, either cuz of a bug or not having gotten it in the current progression, then: > Read Filtered Hash On Inventory OpenĪdjusted the script to use the whole list of known hashes for filtering purposes.Edit as you see fit or add Currency as well so it doesn't decrease when you spend it on upgrades or whatnot. ![]() ![]()
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